The first professional rating agency for the evaluation of digital assets DigRate has assigned a Quality Rate Medium with average score of 5.1/7.0 to BitGuild project.
The goal of BitGuild's founders is to create a decentralized gaming platform based on blockchain. The project team seeks to solve detrimental problems of the current video game industry for players and development companies. Market problems include: poor service conditions, expensive microtransactions, frequent phishing attacks, fraud and carding, the dominant monopoly position of large gaming companies, the inability to manage game assets outside one particular game. Developers plan to create a complex of services within the platform, with the help of which the companies-developers will be able to raise funds for their games, independent designers and programmers will be able to participate in the development of a certain part of the game or the design of the game subject, and players will be able to trade game assets and transfer them from one game to another.
The founder of the project has a successful experience confirmed by a functioning business. Reality Squared Games (R2Games) is a developer and publisher of browser and mobile games.
The project team reviewed several centralized online games within the competitive landscape analysis (World of Warcraft, League of Legends, Counter Strike), the main disadvantages of them are the overestimated value of game items, as well the fact that game users do not really own the game assets and at any time they can lose them in case of server failure or withdrawal from the game.
BitGuild plans to unite several services within a single platform, that is unique among other gaming blockchain projects, such as VRT World, the Abyss, Play2Live, Nitro, Playkey, etc.
BitGuild's founders plan to realize the opportunity for players to transfer game assets from one game to another (for example, when losing interest to the game) within the platform, that is a unique offer in the market, but it is difficult to implement such solution for games of different developers.
The team’s ambitious goal to develop a platform with the best games and create the largest community of independent game developers, designers, and players, can be achieved due to the high professionalism of the team, the development of the services complex for the various games players that is not offered by key market companies, as well as the implementation of user ownership rights to gaming assets and the possibility of their transferring to other games. Implementation of these plans will be possible if the project team will be able to establish close cooperation and integrate with the major game developers and decentralized gaming platforms, for example with Nitro, the Abyss, Playkey.
More information about the strengths and weaknesses of the project can be found in our review.